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Programming Flex 2: ActionScript

White Paper ActionScript is the programming language that the user can use along with MXML to create sophisticated Flex applications. For data models and sophisticated client-side business logic, the user will need to use ActionScript as well. [17 Oct 2007]

ActionScript 3.0 Cookbook: ActionScript Basics

White Paper Using ActionScript, one can create Flash applications that do just about anything one can imagine. The good news is that ActionScript commands follow a well-defined pattern, sharing similar syntax, structure, and concepts. [10 Oct 2007]

ActionScript for Flash MX

White Paper ActionScript variables can contain any type of data and can be defined in one of three scopes: timeline, global, or local. Timeline variables are variables declared with the var statement on a frame of a timeline, or in a button's on() handler or a... [10 Oct 2007]

Flash Hacks: Undocumented ActionScript

White Paper ActionScript's basic for.in loop effectively says to the Flash interpreter, "Look at the object of interest, and for each of its properties (including its methods stored within properties), execute the body of the loop once. [10 Oct 2007]

ActionScript 3.0 Design Patterns: Decorator Pattern

White Paper The Decorator pattern addresses the issue of maintaining the structure while having the ability to make changes by decorating the different components that make up the application. The decorations are composed of descriptions and/or methods used to... [10 Oct 2007]

Essential ActionScript 2.0: Object-Oriented ActionScript

White Paper It also serves as a high-level overview of OOP in ActionScript for experienced programmers who are making their first foray into Flash development. Ironically, Flash users who are new to Object-Oriented Programming (OOP) are often familiar with... [10 Oct 2007]

Essential ActionScript 3.0: Static Variables and Static Methods

White Paper Static variables, by contrast, are variables associated with a class itself, rather than a particular instance of that class. Static variables are used to keep track of information that relates logically to an entire class, as opposed to... [10 Oct 2007]

Flash Hacks: A Custom Color Transform Class

White Paper Using ActionScript 2.0 requires Flash MX 2004 or Flash MX Professional 2004. One must set the ActionScript Version to ActionScript 2.0 under the Flash tab in the File ? ActionScript File. Publish Settings dialog box. [10 Oct 2007]

Apollo for Adobe Flex Developers: Using the File System API

White Paper The low-level functionality for working with the file system is accessed via ActionScript. Apollo provides a file I/O API that lets applications read and write files and directories on the user's computer. [10 Oct 2007]

Building the FooterNav Component

White Paper With the release of Macromedia Flash MX 2004, Macromedia has overhauled both the ActionScript programming language and the component architecture upon which the Flash UI components are built. This paper steps you through constructing a FooterNav... [07 May 2005]

Building and Testing Components in Macromedia Flash MX 2004

White Paper You can create movie clips, put your ActionScript 1.0 on the Timeline, build live preview SWFs, and keep your source exposed for the component users. In Macromedia Flash MX 2004, you can still build components in the old-school way. [07 May 2005]

Exploring Version 2 of the Macromedia Flash MX 2004 Component Architecture

White Paper These improvements are the result of new possibilities made available by the new version of the ActionScript language specification and a wholly re-engineered component architecture. Version 2 of the Macromedia Flash MX 2004 component architecture... [07 May 2005]

Macromedia Case Study: Unity 2

White Paper Unity 2 chose Macromedia Flash MX Professional, developer Colin Moock, who created the client library, says it would not exist without ActionScript 2, the built-in programming language that received major enhancements in Macromedia Flash MX... [16 May 2004]

ACTS.LFM.926

White Paper The virus uses the ActionScript scripting language (which is supported by Shockwave Flash) to create a DOS executable named V.COM in the same folder as the one from which the already infected Flash movie is being executed. [23 Apr 2004]

ActionScript Coding Standards

White Paper This white paper outlines a system of best practices specifically designed for coding with ActionScript and building applications with Macromedia Flash. Applications that use these guidelines should be more efficient and understandable-and the... [01 Mar 2004]

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Flash Developer - ActionScript 3.0 - Games Developer

An actionscript developer is required by one of the up and coming rich media studios based in a central part of London. You will have experience ...

Flash Developer - ActionScript 3 ( AS3 )

One of Huxley Associates media clients based out of central London have the requirement for an actionscript developer to join them on a 6 month ...

Flash Developer - ActionScript 3.0 - Games Developer

An actionscript developer is required by one of the up and coming rich media studios based in a central part of London. You will have experience ...

Actionscript, Flash Developer. Sheffield.

I have an excellent new permanent role for a Flash, Actionscript developer with experience of developing websites and working on online application. ...

ActionScript Developer - Media Group

One of Huxley Associates Media Group clients based in London are urgently seeking a flash actionscript 2.0 developer for a 6 month contract. You will ...


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