computer games in comment and analysis

Peter Cochrane’s Uncommon Sense: Nature and engineering

Comment It is embodied in computer games and more. Is humanity likely to go too far in creating nature and ultimately harm itself? Peter Cochrane looks at some of the progress that's been made and safeguards that are needed. [03 Jul 2003]

Peter Cochrane's Uncommon Sense: Web Realities

Comment Engaging in computer games seems to engender a higher level of strategic thinking and adaptability, perhaps even making children more compatible with a world that is fundamentally chaotic. Men and women seem to spend almost the same amount of time... [01 May 2003]

Drugs, mugs and microsoft bugs...

Comment Violent films, TV programmes and computer games are being attacked by [culture minister Kim Howells] for making mayhem seem acceptable to young people. News story on Ananova, Monday 13 January, 2003: "HOWELLS ATTACKS VIOLENT VIDEO GAMES. [17 Jan 2003]

Peter Cochrane's Uncommon Sense: Screen tests

Comment While this may be adequate for making and receiving telephone calls, receiving text messages and playing very simple computer games - or perhaps even watching some moving images - it's wholly inadequate for looking at spreadsheets, timetables and... [22 Aug 2002]

Remember Super Mario and Sonic the Hedgehog?

Comment To launch a successful console you need to satisfy three different groups of people: users, retailers and games developers. They want affordable and reliable hardware and games. The third are games developers. [23 Apr 2002]

First computer, first love

Comment Something else that's clear is that the purchase of a large number of early computers was prompted by the allure of one of the greatest killer apps of all time - games - and inspired many to learn more about the machines that ran them. [12 Apr 2002]

Start-up of the month: "We're building a brain!"

Comment Currently, its next move is to sign a deal with a games developer, to work on building the technology into a computer game. Computer developers are getting to the point where graphics can't get much better but the computer controlled opponents in... [21 Mar 2002]

Technologies Time Forgot: The Dragon 32

Comment I wanted a computer to play games on. And in one way they were right: the games on it were rubbish, but sadly for them this didn't propel me into a life of programming. But as I say, I didn't really play games on it all that often. [11 Feb 2002]

Technologies Time Forgot: The Vic-20 and the Commodore 64

Comment An add-on memory pack was a must, allowing games to be played that used 3.5KB, 8KB, 16KB or 32KB - remember, an 8KB game wouldn't work on a 16KB machine. But even then with more power under the bonnet there were no sprites - considered a must by... [04 Feb 2002]

Broadband in schools - never mind about the content

Comment The browser-based HTML content provides children with information, TV clips, games and worksheets, while teachers get access to resources packages and curriculum information. Raglan Primary School in Enfield, North London has been using Espresso... [30 Jan 2002]

Technologies that Time Forgot: The BBC Micro

Comment But of course for all those of us who didn't really desire the BBC for its, ahem, educational properties (although that's what we told our parents) the games were a joy. But this old-skool style belied the visionary technology under the yellowing... [28 Jan 2002]

Those were the days: Remembering the ZX Spectrum

Comment On to the games in a moment, but one of the themes that has kept on cropping up is how the humble Spectrum turned on thousands of us to IT. His only regret is that many of today's games emulators - which allow our processor-heavy PCs and other... [17 Jan 2002]

Best of Reader Comments: ZX Spectrum users get dewy eyed

Comment The thing that really sticks in my mind is loading the games from tapes, the strange noises that it used to make whilst loading etc. My brother in law still has his working Spectrum with loads of games - when will it be an antique? [14 Jan 2002]

Sci-fi or sci-future? Hollywood technology scrutinised

Comment Narrow AI,' i.e.computers that can perform 'narrow' tasks that previously could only be accomplished by human intelligence, such as playing games (e.g.chess) at master levels, diagnosing electrocardiograms and blood cell images, making financial... [18 Oct 2001]

John Lamb's week: IT visions that make your heart race

Comment Could the Welsh Assembly, Manchester's Commonwealth Games stadium and the London Authority lamp building have benefited from software that helped clients, architects and builders work better together? [10 Aug 2001]

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