computer games multiplayer
NCsoft Powers Massively Multiplayer Online Games With 64-bit Windows Server
White Paper When the company upgraded its popular online game Lineage II, it needed a server computer platform that would sustain hundreds of thousands of user connections to a huge and richly detailed virtual fantasy world. [10 Jan 2008]
Development of a 3D Multiplayer Racing Game
White Paper Racing games are one of the most popular categories of games and their development has always been a challenge to the game programmer, due to their demands in computer resources and fast networks. Most commercial games have been developed in C++... [31 Oct 2006]
Banks to battle for orcs' gold?
News According to one estimate the value of the market for virtual assets in massively multiplayer online games hit $900m last year. Last year Wells Fargo Bank launched the pilot of an online multiplayer video game built entirely inside Second Life... [23 May 2006]
Microsoft game for plugging two security flaws
News The network-gaming flaw only affects games that use Microsoft's free peer-to-peer gaming system rather than the client-server architecture used by many multiplayer games, such as the Quake and Unreal Tournament series. [09 Jun 2004]
The Fallacy of Trusted Client Software
White Paper Many games allow for multiplayer interaction over the Internet, and some games even have tournaments for cash prizes. Hackers have written computer bots that assist play for some of these games. Controlling what a user can do with a piece of data... [24 Feb 2004]
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