environments computing
High Availability Server Clustering Solutions
White Paper By using high availability server clustering in storage environments, organizations can intelligently combine servers and RAID arrays with the purpose of simultaneously increasing the security and the computing power of the whole system. [18 Jul 2008]
Borland Software Case Study: CompuCom
White Paper CompuCom Systems is a multi-billion dollar company and a national leader in helping companies plan, implement, and manage multi-vendor, industry-standard computing environments. CompuCom Systems wanted to leverage better diverse set of team skills... [11 Jul 2008]
FT-LAN, a Fault Tolerant Local Area Network Architecture for Mobile Mission Critical Systems
White Paper MMCS's are real-time computing platforms that perform continuously in harsh environments. This paper presents a fault-tolerant LAN architecture for Mobile Mission Critical Systems (MMCS's). It is desirable that they continue to perform a subset of... [11 Jul 2008]
A Component Framework for Building Web Science Gateways and Portals
White Paper Portlet-based Grid portals have become a crucial part of the international distributed computing infrastructure to support computational science ("Cyberinfrastructure") provide component-based problem solving environments for scientists. [11 Jul 2008]
On Selfish Routing in Internet-Like Environments
White Paper This paper use a game-theoretic approach to investigate the performance of selfish routing in Internet-like environments. It focuses on intra-domain network environments and use realistic topologies and traffic demands in this simulations. [11 Jul 2008]
A Multi-Stream Adaptation Framework for Bandwidth Management in 3D Tele-Immersion
White Paper Tele-immersive environments will improve the state of collaboration among distributed participants. However, along with the promise a new set of challenges have emerged including the real-time acquisition, streaming and rendering of 3D scenes to... [11 Jul 2008]
On the Optimization of Load Balancing in Distributed Networks in the Presence of Delay
White Paper In large-scale distributed-computing environments, there are a number of inherent time-delay factors that can seriously alter the expected performance of load-balancing (or scheduling) policies that do not account for such delays. [10 Jul 2008]
Load Balancing in Distributed Systems With Large Time Delays: Theory and Experiment
White Paper In distributed-computing environments with high communication delays and cost, limiting the number of balancing instants in scheduling algorithms results in an improved performance compared to the case where load balancing is executed continuously. [10 Jul 2008]
Hierarchical Partitioning and Dynamic Load Balancing for Scientific Computation
White Paper Cluster and grid computing has made hierarchical and heterogeneous computing systems increasingly common as target environments for large-scale scientific computation. For maximum efficiency, software must adapt to the computing environment. [10 Jul 2008]
Load Balancing in the Presence of Random Node Failure and Recovery
White Paper In this paper two LB policies for such computing environments are presented: The first policy takes an initial LB action to preemptively counteract the consequences of random failure and recovery of nodes. [10 Jul 2008]
Load Balancing of Autonomous Actors Over Dynamic Networks
White Paper This framework wraps computation into autonomous actors, self organizing computing entities, which freely roam over the network to find their optimal target execution environments. The Internet is constantly growing as a ubiquitous platform for... [10 Jul 2008]
Dynamic Load Balancing Strategy for Grid Computing
White Paper To improve the global throughput of these software environments, workloads have to be evenly scheduled among the available resources. This paper proposes a layered algorithm which achieves dynamic load balancing in grid computing. [10 Jul 2008]
Optimistic Load Balancing in a Distributed Virtual Environment
White Paper Distributed virtual environments such as massive multi-player games require multiple servers to balance computational load. This paper investigates the architecture of a unified environment where the virtual online world is not partitioned... [10 Jul 2008]
Security for All Your Endpoints - From Servers to Smartphones
White Paper Security threats to enterprise environments are evolving at an accelerated pace and span dozens of computing platforms and hundreds of types of devices. This webcast explains why extending protection beyond laptops and desktops is required in today... [09 Jul 2008]
An NSIS-Based Approach for Firewall Traversal in Mobile IPv6 Networks
White Paper Firewalls have been successfully deployed in network infrastructure in various environments and will also be used in IPv6 networks. This paper describes the problems and impacts of having firewalls in Mobile IPv6 environments and presents a... [09 Jul 2008]
Keep updated for stories matching environments computing via RSS
