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flash actionscript

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Flash Hacks: Undocumented ActionScript

whitepaper ActionScript's basic for.in loop effectively says to the Flash interpreter, "Look at the object of interest, and for each of its properties (including its methods stored within properties), execute the body of the loop once.

Tags: graphics applications, methods, loop, objects

[10 Oct 2007]

ActionScript for Flash MX

whitepaper ActionScript variables can contain any type of data and can be defined in one of three scopes: timeline, global, or local. Timeline variables are variables declared with the var statement on a frame of a timeline, or in a button's on() handler or a...

Tags: programming languages, frame, variables, movie

[10 Oct 2007]

Flash Hacks: A Custom Color Transform Class

whitepaper Using ActionScript 2.0 requires Flash MX 2004 or Flash MX Professional 2004. One must set the ActionScript Version to ActionScript 2.0 under the Flash tab in the File ? ActionScript File. One can create and edit such a file in Flash MX Professional...

Tags: graphics applications, class, transform, file

[10 Oct 2007]

ActionScript 3.0 Cookbook: ActionScript Basics

whitepaper Using ActionScript, one can create Flash applications that do just about anything one can imagine. The good news is that ActionScript commands follow a well-defined pattern, sharing similar syntax, structure, and concepts.

Tags: programming languages, actionscript, action, addresses

[10 Oct 2007]

Essential ActionScript 2.0: Object-Oriented ActionScript

whitepaper It also serves as a high-level overview of OOP in ActionScript for experienced programmers who are making their first foray into Flash development. Ironically, Flash users who are new to Object-Oriented Programming (OOP) are often familiar with...

Tags: object-oriented, object, concepts, oriented

[10 Oct 2007]

Building the FooterNav Component

whitepaper With the release of Macromedia Flash MX 2004, Macromedia has overhauled both the ActionScript programming language and the component architecture upon which the Flash UI components are built. This paper steps you through constructing a FooterNav...

Tags: component-based, component, flash, language

[07 May 2005]

Building and Testing Components in Macromedia Flash MX 2004

whitepaper You can create movie clips, put your ActionScript 1.0 on the Timeline, build live preview SWFs, and keep your source exposed for the component users. In Macromedia Flash MX 2004, you can still build components in the old-school way.

Tags: web development and design, component, source, components

[07 May 2005]

Exploring Version 2 of the Macromedia Flash MX 2004 Component Architecture

whitepaper These improvements are the result of new possibilities made available by the new version of the ActionScript language specification and a wholly re-engineered component architecture. Version 2 of the Macromedia Flash MX 2004 component architecture...

Tags: web development and design, interfaces, component, components

[07 May 2005]

Macromedia Case Study: Unity 2

whitepaper Unity 2 chose Macromedia Flash MX Professional, developer Colin Moock, who created the client library, says it would not exist without ActionScript 2, the built-in programming language that received major enhancements in Macromedia Flash MX...

Tags: java, client, java, library

[16 May 2004]

ACTS.LFM.926

whitepaper The virus uses the ActionScript scripting language (which is supported by Shockwave Flash) to create a DOS executable named V.COM in the same folder as the one from which the already infected Flash movie is being executed.

Tags: anti-virus, flash, folder, shockwave

[23 Apr 2004]

ActionScript Coding Standards

whitepaper This white paper outlines a system of best practices specifically designed for coding with ActionScript and building applications with Macromedia Flash. Applications that use these guidelines should be more efficient and understandable-and the...

Tags: graphics applications, guidelines, code, flash

[01 Mar 2004]

Macromedia unveils Flash update

News Version five of the graphics and animation program provides developers with XML support and ActionScript - a JavaScript-like language for creating interactivity - which, according to the company, can dramatically reduce development time.

[25 Jul 2000]

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