flash and actionscript
ActionScript for Flash MX
White Paper ActionScript variables can contain any type of data and can be defined in one of three scopes: timeline, global, or local. Once defined, timeline variables are accessible directly from any other frame on... [10 Oct 2007]
Flash Hacks: A Custom Color Transform Class
White Paper Using ActionScript 2.0 requires Flash MX 2004 or Flash MX Professional 2004. One must set the ActionScript Version to ActionScript 2.0 under the... [10 Oct 2007]
ActionScript 3.0 Cookbook: ActionScript Basics
White Paper Using ActionScript, one can create Flash applications that do just about anything one can imagine. The good news is that ActionScript commands follow a well-defined pattern, sharing... [10 Oct 2007]
Flash Hacks: Undocumented ActionScript
White Paper ActionScript's basic for.in loop effectively says to the Flash interpreter, "Look at the object of interest, and for each of its properties (including its methods stored within... [10 Oct 2007]
Essential ActionScript 2.0: Object-Oriented ActionScript
White Paper It also serves as a high-level overview of OOP in ActionScript for experienced programmers who are making their first foray into Flash development. Ironically, Flash users who are new to... [10 Oct 2007]
Building the FooterNav Component
White Paper With the release of Macromedia Flash MX 2004, Macromedia has overhauled both the ActionScript programming language and the component architecture upon which the Flash UI... [07 May 2005]
Building and Testing Components in Macromedia Flash MX 2004
White Paper You can create movie clips, put your ActionScript 1.0 on the Timeline, build live preview SWFs, and keep your source exposed for the component users. In Macromedia Flash MX 2004, you can... [07 May 2005]
Exploring Version 2 of the Macromedia Flash MX 2004 Component Architecture
White Paper These improvements are the result of new possibilities made available by the new version of the ActionScript language specification and a wholly re-engineered component architecture. Version 2 of the... [07 May 2005]
Macromedia Case Study: Unity 2
White Paper Unity 2 chose Macromedia Flash MX Professional, developer Colin Moock, who created the client library, says it would not exist without ActionScript 2, the built-in programming language that received... [16 May 2004]
ACTS.LFM.926
White Paper The virus uses the ActionScript scripting language (which is supported by Shockwave Flash) to create a DOS executable named V.COM in the same folder as the one from which the already infected... [23 Apr 2004]
ActionScript Coding Standards
White Paper This white paper outlines a system of best practices specifically designed for coding with ActionScript and building applications with Macromedia Flash. Applications that use these... [02 Mar 2004]
Macromedia unveils Flash update
News Version five of the graphics and animation program provides developers with XML support and ActionScript - a JavaScript-like language for creating interactivity - which, according to the... [25 Jul 2000]
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