programming symbian os
Microsoft Silverlight makes pact with Nokia
News The two companies are scheduled to announce today at Microsoft's Mix '08 conference that Microsoft will write a version of Silverlight for Nokia's Series 60 (S60) smart phone software that runs on Symbian OS. [04 Mar 2008]
An Introduction to Programming the Java APIs for Bluetooth Wireless Technology (JSR 82) on Symbian OS
White Paper This paper provides an introduction to programming the javax.bluetooth package of the JABWT (JSR 82) as implemented on Symbian OS. The aim of this paper is to cover the key features offered by JSR 82 on Symbian OS, giving developers enough... [27 Jul 2007]
Porting High Performance 3D Games From Pocket PC to Symbian OS
White Paper This paper discusses some of the differences involved in implementing high performance 3D games on Symbian OS when porting from Pocket PC, and then goes on to provide some general hints and tips for 3D game programming on mobile phones. [16 Apr 2007]
Native Symbian Applications OTA: New Opportunities to Drive ARPU
White Paper The owners of Symbian OS devices - including those using the Nokia 7710 widescreen smartphone or devices based on the S60 platform or the Series 80 Platform - are hungry for new applications to make the most of their smartphones. [01 Mar 2007]
Getting Started With MIDP Programming on Symbian OS
White Paper This paper is intended as a starting point for developers planning to undertake MIDP development on Symbian OS. The aim of the paper is to smoothen the way for developers migrating to MIDP by pointing them in the direction of essential resources... [01 Dec 2004]
Programming Games for Series 60
White Paper This document discusses Symbian OS GT 6.1 as the basis of Series 60 Platform. Series 60 Platform v2.0 is based on Symbian OS GT 7.0s. This is true for Series 60 Platform v1.x. This document is primarily applicable to Series 60 Platform v1.x and may... [01 Mar 2004]
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