virtual reality
An Introduction to QuickTime
White Paper QuickTime is a cross platform system-level software package for Macintosh, Windows and Java which adds the capability to play movies, synthesize music, display animations, view virtual reality worlds and... [25 Feb 2004]
Second Lifers on their best behaviour?
News In the 1980s, he founded VPL Research, the first company to sell virtual reality products and whose patents were acquired by Sun Microsystems in 1999. To be sure, Lanier, a pioneer of... [02 Aug 2007]
The Weekly Round-Up: 04.04.08
Round-Up Rosedale and a handful of other virtual-reality experts, testified this week at a House of Representatives hearing. Rosedale said virtual reality is the next step in the... [04 Apr 2008]
The future, in 3D
News Discussing virtual reality - which started with the telephone, according to Kurzweil ("you could actually be with someone else, at least as far as talking's concerned, even if you were hundreds of miles... [19 May 2008]
The A-Z of ebusiness (V-W)
News The perception of reality is created due to the user being able to interactively experience the environment eg by being able to navigate at will within the virtual world provided.... [01 Jan 2002]
CIO Essentials: Virtual worlds, biometrics and green IT
News Companies are now realising they can sell their products twice - once in reality and once in virtual space - and I expect 2008/09 to be dominated by virtual pennies dropping. Real world... [16 Oct 2007]
AI - it's been a long, long time coming
Comment By 2030, virtual reality will be created inside our nervous system by nanobots which are blood cell-sized robots, travelling through the capillaries of our brains and communicating wirelessly with each... [21 Sep 2001]
Speeding up the net - is it possible?
Comment In reality of course for all but the largest organisations this is not affordable - and even for them it is impractical to link every remote outpost to a private physical network. The reality is that for... [09 Jul 2007]
Photos: Exploring virtual shipwrecks
Photo Organisations specialising in archaeology, underwater exploration, virtual reality and digital data preservation, including the University of Hull, are working on the project to map out the shipwrecks... [25 Sep 2008]
The Impact of Haptic ‘Touching’ Technology on Cultural
White Paper New technologies from the area of virtual reality (VR) now allow computer users to use their sense of touch to feel virtual objects. State-of-the-art haptic (or force-feedback) devices... [25 Feb 2004]
Creating a Real-Time Database
White Paper Creating 3D models for virtual reality applications, while similar to modeling for animation, requires special attention. We will look first at the limitations that a 3D artist must work under when... [03 Jul 2008]
Virtual Surgery Simulation Using a Collocation-Based Method of Finite Spheres
White Paper The method of finite spheres using moving least squares interpolants and point collocation as the weighted residual scheme is applied to the development of a virtual reality based training system for... [25 Feb 2004]
Augmented Reality With Wearable Computers Running Linux
White Paper This paper describes the concept of augmented reality, the process of drawing virtual images over the real world using a head mounted display. Using wearable computers, it is possible to take augmented... [18 Apr 2007]
Data Protection - Putting the 'T' in 'D2D2T'
White Paper In reality, virtual tape solutions were the first "D2D2T" type solutions. The use of disk in the guise of a tape drive dates back to the late 1990s, when IBM and StorageTek introduced the concept of... [04 Aug 2005]
Urban Simulation: a Revolutionary Tool for Participatory Planning
White Paper The thrust of virtual reality technology has the potential to help shape a new paradigm in how people are informed about and communicate issues on form, space, and quality of life. As urban planning for... [25 Feb 2004]
