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Games Developer Targets Large Markets by Moving to New Mobile Platform

White Paper Magmic is a Canadian company that designs and markets games for mobile devices. The company got its start by creating games for cell phones that use the Java and BREW operating environments. By late 2005, however, Magmic saw that the market for... [30 Aug 2007]

Dear silicon.com: Games skills gap, student outsourcing, ID card fears

Comment The games industry is the latest to suffer the dreaded skills gap - but who's to blame? Surely a university degree in video games is to the games industry what a film studies degree is to the movie industry. [27 Jun 2008]

The Internet: Games and Gambling

White Paper The Web has no shortage of games - or people to play them with. Devoted followers of games like chess and bridge can pursue their passion on dozens of Web sites. If one can play it with cards or a board, chances are there's an online version... [10 Oct 2007]

Games makers to hook users with fakes

News The cat and mouse game played between computer games companies and software pirates has seen a bold move by the establishment. In a new gambit, games companies will use piracy to hook users. A protection system from Macrovision and British games... [14 Oct 2003]

Games and Entertainment Application Programming for Pocket PC and Smartphone

White Paper The session will touch on developing games in managed code, optimization techniques, and the evolution of the gaming and multimedia APIs. This session will outline the game and entertainment platform for Pocket PC and Smartphone. [16 Apr 2007]

Games and video the keys to European mobile

News Among the perks that will fuel growth are games, ring tones and video and music download capabilities. IDC analysts say that in Europe, demand for ring tones and games has already taken off but that video and music will take longer. [24 May 2004]

On Demand Platform for Online Games

White Paper A shared infrastructure, based on emerging on demand computing models, that supports multiple games offers an attractive option for large-scale multiplayer online game providers who want to avoid the risk of investing in dedicated resources. [23 Mar 2006]

Are your staff playing games with your mobility strategy?

News I don't know what the efficiency increase will be when these guys start to play games as well," he said. Always-on email has started a big enterprise mobility push but is there another killer application on the way for smart phones? [03 Nov 2004]

Designing and Writing Java Action Games for Small Devices

White Paper This paper explains the essentials of Java action game development: it shows how to design, implement, and tune Java games for small devices such as cell phones. This paper also discusses the common types of games, followed by the challenges... [03 Jul 2008]

Exploring Real Time Multimedia Content Creation in Video Games

White Paper Video games represent a class of media applications for which creating video content is as important as displaying it. This paper compares video games running on an Apple Macintosh G5 to DVD playback and the QuickTime media player. [29 Mar 2005]

A Service Platform for On-Line Games

White Paper Providing a satisfying experience for players of on-line first-person and multiplayer role-playing games is greatly influenced by the distribution and scalability of the game server infrastructure. This paper proposes a shared, on-demand service... [29 Mar 2005]

Merkur-Spielothek Manages 10,000 Arcade Games Centrally and More Profitably With Instant Access to Data

White Paper To maintain customer interest, the company continually purchases new games and moves games between branches, basing its decisions on games' popularity, legal restrictions, and revenue. Since Merkur-Spielothek was already networking its games and... [05 Feb 2005]

Electronic Arts Licenses Marimba's Castanet for Integration With Online Games

White Paper During their first two years of managing online games, Electronic Arts relied on an internally-developed patching system. As Electronic Arts realized that the overhead required to maintain and enhance the patching system could be better spent... [08 Jun 2005]

Beijing Olympics diary: Serious games

Comment It was three days of intense testing, simulating the three busiest days of the games against 500 scenarios. This test was harder than we will face during the games because we had fewer people and more problems to deal with. [23 Jun 2008]

Video games are 40 years old

News Of course games have come a long way since then, with the birth of consoles from Nintendo, Sega, Sony and now even Microsoft, not to mention all the titles for programmable platforms such as the PC. We recently reminisced about a generation of... [05 Mar 2002]

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Flash - ActionScript Developer - Games - South West

Huxley Associates Client is currently looking for a Flash, ActionScript Games Developer. This is working for a well known Digital Media organisation ...

Games Project Manager

Skills Required; years games industry experience on at least 2 AAA titles. Seeking a Project Manager to join my Nottingham based client. This company ...

Java / J2EE Developer - GAMING - LONDON - 25K - 40K

Server Games Integration Engineer. The role is to work with internal and external game teams in defining requirements for online features of game ...

Gameplay programmers

C++ / PS3 / Algorithm / Codeing / 3D Want to play an active role in the development of cutting edge sports games? Read on A market leader in the ...

Online/Network Programmer, Thames Valley

C++ / Debugging / programming / games A market leader in the games industry currently has an urgent need for an Online/Network programmer to join ...


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