player the game
Nokia to revamp flawed N-Gage
News Mobile-phone giant Nokia is set to announce the first major revamp of its N-Gage game player, addressing many of the design and business issues that have limited sales... [14 Apr 2004]
MSDN Webcast: Game Programming in DarkGDK and C++ (Part 4 of 6): The Enemies (Level 100)
White Paper At the end of this webcast, the presenter will have the makings of the game as the player faces the... [23 Dec 2008]
MSDN Webcast: Game Programming in DarkGDK and C++ (Part 3 of 6): Game Levels and the Player (Level 100)
White Paper The presenter also describes controlling the player object, player weapon, bullets, and collisions with the game bounds.... [09 Dec 2008]
On the Interaction Between Overlay Routing and Underlay Routing
White Paper This interaction is formulated as a two-player non-cooperative non-zero sum game, where the overlay tries to minimize the delay of its traffic and the... [25 Jun 2009]
Understanding the Interaction Between Overlay Routing and Traffic Engineering
White Paper This interaction is formulated as a two-player non-cooperative non-zero sum game, where the overlay tries to minimize the delay of overlay traffic and TE's objective is... [18 Jul 2008]
Game Boy advances
News Nintendo executives said during a Tokyo press conference on Tuesday that they expect sales of the company's Game Boy Advance handheld player to increase by a third in... [06 Feb 2003]
A Distributed Event Delivery Method With Load Balancing for MMORPG
White Paper In this method, the whole game space is divided into multiple sub spaces with the same size and some player nodes are selected as responsible nodes to deliver... [25 Jun 2009]
Analysis of Factors Affecting Players' Performance and Perception in Multiplayer Games
White Paper The paper introduces a mean opinion score metric borrowed from the subjective analysis of audio and video content to classify the player's perceived... [25 Jun 2009]
Photos: Tower of London trials virtual escapes
Photo For some of the tasks the player needs to go inside the Tower buildings, where short-range radio transmitters are used to trigger the... [10 Nov 2006]
A Quantum Treatment of Public Goods Economics
White Paper This paper describes a quantum approach to the economically significant n-player public goods game that requires only two-particle entanglement and is thus much easier to implement than... [25 Jun 2009]
Banks to battle for orcs' gold?
News And some players assume that if the character 'owns' something in the game, then the player owns it - which means they can also sell it. Perhaps... [23 May 2006]
AC Milan: The high-tech giants of European football
Comment Injuries have always been an unfortunate part of the game but now the cost of losing a player is far greater than ever. Of course that could be luck - but then... [27 Jan 2004]
Photos: Playing full scale London Monopoly
Photo London has been transformed into a giant Monopoly board for an online version of the game using real taxis as playing pieces. The London Eye: Will cost you £2.2m to buy in... [29 Jun 2005]
A Fair Message Exchange Framework for Distributed Multi-Player Games
White Paper Based on this framework, the paper proposes message delivery algorithms that remove the unfair advantage that players with smaller message delays from the game server... [25 Jun 2009]
Industry Focus: Media & Entertainment
White Paper Developed by Accenture Technology Labs, the Virtual Sports Centre platform includes services such as instant replays upon demand, online, real-time gambling capabilities, up-to-the-minute statistics, and... [25 Jun 2009]