virtual worlds

The Darker Side of Mobile

White Paper With growth industries in GPS navigation, sensor networking, social networking and Google Maps the virtual and physical worlds are on a collision course that is unstoppable. Someday, everything will be... [12 Nov 2009]

Avatars made to wear a suit to work as the style police arrive

News And businesses are increasingly experimenting with virtual worlds - such as Second Life - to cut costs by conducting meetings online. While workers might create outlandish avatars to escape the... [09 Oct 2009]

Accelerating Server Consolidation in the Branch Office

White Paper Riverbed and VMware gives the best of both worlds - a consolidated virtual server infrastructure to reduce costs and complexity and LAN-like performance for the users around the globe. Businesses looking... [01 Oct 2009]

Photos: The hottest tech out of the UK's Silicon Valley

Photo With virtual worlds and online gaming now popular pastimes, a Cambridge company has developed a way to give avatars virtual emotions. CEO Ian Wilson said the technology could have uses... [24 Sep 2009]

Are dinosaur managers and poor teaching holding back Digital Britain?

News But on the other hand it's a risk averse world, it's a world that isn't particularly inclined to look ahead at emerging technologies like virtual worlds, social networks - how do you embrace those for... [23 Sep 2009]

HP Insight Orchestration Template for HP BladeSystem Matrix - SQL Server 2008 Business Intelligence Enterprise Configuration

White Paper It unites the tools, processes, and architecture of physical and virtual worlds and enables pools of network, storage, and power capacity to be dynamically provisioned to run applications on up to 1,000... [02 Sep 2009]

Threat Management: Virtual Worlds

White Paper The increasing popularity of virtual worlds and massively multiplayer online role-playing games (MMORPGs) adds another dimension to these threats and risks. This white paper introduces the kinds of... [15 Aug 2009]

MoD tells British troops: Go forth and Twitter

News The Ministry of Defence has issued its Online Engagement Guidelines (PDF), 13 pages of recommendations for keeping in touch with friends and family via blogs, social networks, virtual worlds, and... [10 Aug 2009]

Immersive Connected Experiences: How Connected Visual Computing Will Change the Virtual World as Well as the Actual World

White Paper Initial examples of ICE include two main categories: Simulated Environments such as virtual worlds, online multiplayer games and 3-D movies, and Augmented Reality where images from the real world are... [05 Aug 2009]

Policy-Based Collaboration: Moving to an Enterprisewide Framework for Working and Communicating With Confidence

White Paper This vision of policy based collaboration delivers the best of both worlds: meeting the strictest IT security and compliance requirements while enabling users to customize and personalize their workspaces, much as they... [31 Jul 2009]

Virtual Worlds, Real Money: Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds

White Paper 2007 was the year of online gaming fraud - with malicious programs that specifically target online games and virtual worlds increasing by 145% and the emergence of over 30,000 new programs aimed at... [13 Jul 2009]

Web Threats: Virtual Worlds

White Paper This white paper introduces the kinds of threats that virtual world members and MMORPG players may encounter and suggests protection approaches and best practices for individuals and businesses. To help protect employees... [30 Jun 2009]

Securing Virtual Worlds Against Real Attacks: The Challenges of Online Game Development

White Paper Most of the attacks that have been witnessed in real life will surface in virtual worlds unless the environment is built with security in mind. It is possible to make most attacks in... [11 Jun 2009]

Recipe for Success With Enterprise Virtual Worlds

White Paper The balance of this whitepaper describes the use cases for Accenture and ACS Learning Services, the results of their efforts, the lessons learned, and the "Recipe for success" going forward for new organizations who are considering how... [27 May 2009]

Forterra Systems On-Line Interactive Virtual Environment (OLIVE) Technology Overview: A Multi-User, Virtual World Software Platform

White Paper Virtual worlds are being developed to support a variety of industries for the purposes of collaboration, training, analysis, experimentation, socializing and entertainment. The creation of realistic,... [27 May 2009]

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3D Artist / Animator / Illustrator Online Gaming Platform

For this role our client is looking to recruit a highly creative applicant with animation, illustration and a background in virtual worlds, to join ...

E-Commerce Business Analyst - Worcester - 35k

This particular company, which is part of this larger multinational group, is a lot smaller however so you have the advantage of working for a ...


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