White Papers

Programming Interactive Real-Time Games Over WLAN for Pocket PCs With J2ME and .NET CF

Overview This paper compares the Java 2 Micro Edition and the .NET Compact Framework with respect to their performance for programming multiplayer games for PDAs. The authors benchmark results for both platforms dealing with computational capabilities and communication performance over WLAN. The authors also have developed a simple prototypical multiplayer game called 3D-Pong and evaluate how simple resilience mechanisms can hide WLAN packet losses for this game.

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Publisher
Association for Computing Machinery
File Format
PDF
Date Published
Jul 6, 2007
Format
White Papers
Topics
Application Development, .NET, Wireless LAN

Association for Computing Machinery White Papers

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